3. C#/Unity Reference

This is aimed at people wanting to view or edit the Unity related code.

The Scripts folder includes all C# code. However, a lot of functionality (or parametrization) is also inside the scene and prefabs(!)

Generated/unimportant folders:

  • Main, lighting data

  • Plugins, dlls

  • Settings

  • Materials/TextMesh Pro

External Assets:

Note

This part assumes a reasonable understanding of Unity.