4. C++ API Reference¶
Note
This is aimed at people wanting to view or edit the code.
The C++ code is found in Interface/source
and is compiled to a .dll (shared library) with CMake. It is automatically copied into the Assets/Plugins
folder so we can use it with Unity. Note that the C++ code is where all the geometry and performance intensive code resides. There is no main()
function instead Native.h
includes all the exported functions that can be called from C#.