4. C++ API Reference

Note

This is aimed at people wanting to view or edit the code.

The C++ code is found in Interface/source and is compiled to a .dll (shared library) with CMake. It is automatically copied into the Assets/Plugins folder so we can use it with Unity. Note that the C++ code is where all the geometry and performance intensive code resides. There is no main() function instead Native.h includes all the exported functions that can be called from C#.